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	<title>Comments on: Orbital interview with Reto Senn</title>
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		<title>By: Patryk</title>
		<link>http://www.chucksmith.de/2009/11/orbital-interview-with-reto-senn/comment-page-1/#comment-8400</link>
		<dc:creator>Patryk</dc:creator>
		<pubDate>Thu, 19 Nov 2009 22:36:48 +0000</pubDate>
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		<description>Very interesting interview piece.

It brings some hope to indy game developers even if your PR is far from perfect.

You can have hope that it will work out thanks to quality of the game and in this particular case in Japan. And they are expanding to other platforms as well! Wonderful!

I think that the usage of fb was one of the crucial points. If Reto you&#039;re reading this, or maybe Chuck, you will be so kind and pass this question to him: do you have some statistics on how many customers were attracted thanks to the fb notification system? :-)

Thanks Chuck!</description>
		<content:encoded><![CDATA[<p>Very interesting interview piece.</p>
<p>It brings some hope to indy game developers even if your PR is far from perfect.</p>
<p>You can have hope that it will work out thanks to quality of the game and in this particular case in Japan. And they are expanding to other platforms as well! Wonderful!</p>
<p>I think that the usage of fb was one of the crucial points. If Reto you&#8217;re reading this, or maybe Chuck, you will be so kind and pass this question to him: do you have some statistics on how many customers were attracted thanks to the fb notification system? <img src='http://www.chucksmith.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Thanks Chuck!</p>
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